Doom Palette in Black & White|
A B/W version of the Doom palette and colormap. Loading this file as a PWAD will cause the game to lose colors.|
Why the hell would anyone want to do it? Firstly, the colormap was recalculated for the new grayscale palette. Since the palette contains a lot more shades of the same color, quality of lighting/shading effects has increased. It's specially noticeable in darkness - now even sectors with 0 brightness won't give pitch black, but a reasonable dusk instead. That's the biggest advantage.
Works for every texture ever made for the Doom palette. No reinclusion of patches/sprites is needed.
I admit the palette as itself won't make the gaming experience better in most cases. However I believe some modders might find this useful for their unusual works, that's why I'm releasing it. And perhaps for color-blind players? But this is probably nothing for standard playthroughs or to make a random wad better, I personally prefer to see colorful world too. :)
Note: I made the palette by altering the original palette, using RGB-averaging technique - I did it manually for each color index. But I tweaked a couple of values in order to achieve better shade variety in the darkest shades of gray. Textures and sprites already using dark colours will turn even darker as a result. It shouldn't be a big problem, though.
No more than a couple of hours|
SLADE 3, GIMP 2.0, Inkworks|
|Anonymous||Nice job man this makes the game creepier in my view||x|
|Anonymous||Not bad....not bad at all.I like this.||x|
|Anonymous||^Fifty Shades of Cheese: Colorblind S&M (ft. Shrek)||x|
|chesse20||cool thanks ill make sure to make my next wad in black and white||x|