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Meril
| Bland, confusing, boring. I'm dissapointed. | x |
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roadworx
| I have very fond memories of this. It may not be the nicest looking, or the most professional, but god dammit it's fun as hell. And that's why we all play Doom in the first place, isn't it? | x |
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Ofisil
| Boring... -Ofisil | x |
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Anonymous
| Nice, maybe those monsters only teleport if you grap the megasphere on the stage, coldfusio | x |
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Anonymous
| This is really nice, but unfortunately, 20 monsters failed to teleport in for me, including the cybie. :/ | x |
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Anonymous
| This is great. I'm sure I remember playing this ages ago :) So auto 5 from me. | x |
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Anonymous
| Good design, good gameplay, hard. So 5/5 | x |
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Anonymous
| As said, this is a classic. Lots of action, pretty to look at, and very non-linear with some innovative design and features. Funny how such a remarkable level was based off another that was so... ugly. D: Highly recommended, one of my favorite wads! ***** -EarthQuake | x |
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Anonymous
| A classic. Lots of rock-'em-sock-'em monster action. We all love the elaborate TCs and the megawads that took an insane number of volunteer man-hours to produce, but this is exactly the kind of stuff that hooked us all on Doom in the first place. | x |