|Anonymous||dude your wad isnt the worst out there. TRUST ME. it has its moments. i would definitely play a sequel! :)
|levir||meh. i'll fix it 15 years later lmao
I was thinking of honestly doing a before/after sequel where it looks 100x more detailed and has real scripted fun.
might just redo #1 too, it'll be completely diff.
I would like to apologize for this wad, I honestly did not know /newstuff chronicles and reviews existed as I hastily uploaded my very first 'tried hard' wad to the ftp. keep in mind the year I started this was the winter that I got doom in the first place.
|Anonymous||The above. I hate to pan precious Doom I megawads, but frankly here there's no other choice besides lying. It's not only that these levels go on for way too long either, as nearly every second of it is more 'same old, same old' boredom, and if they were shorter they would still not be in any manner 'fun'. If you want to play this to finish, be prepared to force yourself hard, because you probably won't even finish E1M1 before losing interest. And there's no point in that, so just avoid.||x|
|Anonymous||Full of HUGE levels an NO content to justify such hugeness. One of the most boring and painful megawads you can play. It takes a long time and fun is very sparsely found. It should be a lesson that maps don't get points for being huge. They lose points for it when content is missing.||x|
|Anonymous||This sucks, that's it. The zombiemen aren't nilly weiners w/ weiner sounds. Some of the graphics look cool. Most of the graphics are re-colouring. The maps do not seem impressive enough. ~1/5||x|
|Cell||Quite abstract and nonsense, but at least playable. 3/5 -- Cell.||x|
|Anonymous||Utter fail. Joins Hyena and Final Fantasy to be the only Doom I megawads I can't at least somewhat recommend.||x|
|Anonymous||Classic. Long, Challenging, Pisses Me Off Like A Bad Jokewad, and is fun for wasting time. 5/5. Seriously, I played this back in 2004 and I'm playing it again in 2011 just for memories lol. - Admiral Xolzo.||x|
|Anonymous||If you are really, REALLY bored, these 36 maps will consume a fair bit of your time. But the size of the levels is the only possible strength - they are all bland, annoying, poorly done, and boring. Playing this will feel like an absolute chore unless you really have NOTHING else you haven't tried already.||x|
|Anonymous||Loki is the norse god of mescheif and my real name happens to be Loki, so I am deeply offended by this POS.||x|
|Anonymous||loki which is the japanese art for reading the minds of your opponents||x|
|Anonymous||36 levels; unfortunately every one of them is boring and forgettable. Unless you only care about quantity, or you somehow love incredibly plain maps, avoid these levels.||x|
|Anonymous||loki means mind manipulator and deceiver||x|
|Anonymous||Gets boring real fast. The "Sin City" wad (nothing whatsoever to do with the comic or movie) did the whole "change colors of textures to lend psychedelic feel" thing much better, and created some nicely playable levels to boot. Feh.||x|
|Anonymous||..................0/ 5 stars! ||x|
|Anonymous||I gotta say its quite abit of fun in my opinion. I like how he fucked with the colors of various textures alot, It adds a unique feel. The level designs are pretty good as well, though I am not a fan of the puzzle count. When you play a map for 10 minutes, find a key, open a door to find a switch to "god knows what" multiple times EVERY Level it starts to get abit annoying!||x|
|Anonymous||jerry, creator of this game here, sorry, smoked pot in high school. maybe some lsd. they were neat. no more bad levels promise||x|
|Anonymous||...does suck. -GM||x|
|Anonymous||The first thing you notice is that the zombiemen die with a loud elephant noise that lasts for several seconds. Then you spot the unfortunate new textures and modified sprites. Then you notice that the gameplay consists of going through a maze to point A where you flick a switch that opens a door to point B where there's a switch you flick to open a door to point C where (etc) and then you go to the next level. It's poor. The wad contains some of id's original sprites, which is surely wrong.||x|
|Anonymous||Huh. Not too good but playable I think.||x|
|Anonymous||Bring back nopoet and cranky steve, all is forgiven, 0 stars||x|
|Anonymous||I disagree that the levels are 'huge', but they certainly pissed me off. Or rather, the second one pissed me off; the first merely irritated me. I have no idea what effect the third, fourth, fifth or subsequent levels might have had on me, but I do know that deleting this nonsense made me feel happy.||x|
|Anonymous||the levels get boring but i really like the theme and the blue brain texture 4/5||x|
|Anonymous||It's shocking that some people have given this some stars. One of the very worst wads ever created for Doom.||x|
|Anonymous||well....no...this just isnt good...
the graphics are...not good...
and its very buggy... im giving this One star, and only becouse i liked the "first room" idea.||x|
|Anonymous||I like it because of its unusual and psychadelic qualities. The puzzles frustrate me though. I guess the puzzles are part of the game, but I, myself, am not much one for puzzles.
I'm still trying to work them out though, but I would like a "hint (HINT, not SPOILER!) file" to help me out so I can move on with looking at the kewl colors, listening to the nice MIDI-techno music, and defeating the somewhat-strange monsters ahead.
I gave it a 4, 'coz I don't think it's that bad and is rather novel.||x|
|Anonymous||THE GRAPHICS ARE SCREWED||x|
|Anonymous||HERE in Brazil, "loki" means "great fool" so, i think, this wad can be called nightmares of a great fool... ||x|
|Anonymous||Hey people, he kept his word, "Nightmares of Loki is a cryptic hallucinagenic Nightmare." I give this wad 3 stars, right in the middle, cause a lot of stuff is pointless, but some of it isn't half bad. I hope the creator doesn't think about killing himself after taking in all the abuse from people in the DW Forums. :P -Infurnus, firstname.lastname@example.org||x|
|Anonymous||I think the creator was drunk at the time(s) of it's making. Bad levels and horrible textures. Very repetitive. 1 room4 doors with 1,000 connected to them. I can make a wad like this (without the textures) in a day, and make it better!||x|