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trrobin
     | Wow what a great little episode this is. All 3 maps are really good both design-wise and gameplay-wise.
Give it a blast. | x |
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Anonymous
     | Exceptional in every way. It a real shame that author left Doom mapping. | x |
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Ezepov
     | nice architecture and gameplay | x |
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scifista42
     | Pretty neat, awesome looking wad with Quake 2 style playability, which is inevitably different than Doom's native one. I prefer the Doom's one, but still, I've enjoyed this wad a lot. One star down because there was a hardly noticeable mandatory switch in MAP01, which made me cheat and then quit during my first attempt. 4/5 | x |
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Getsu Fune
     | holy shit this was cool, gameplay is quite progressive. although having a pistol for most of MAP01 was a bit uninspiring, the rest was good and never manages to be too unfair. | x |
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Anonymous
     | Real forgotten Zdoom gem. Must play for anyone who enjoys large, quasi non-linear exploration-driven maps with craploads of well hidden secrets. Reasonable difficulty, great visuals, excellent atmosphere. 'Tis a real shame that Author never finished rest of Zaero megawad, and even bigger shame that this masterpiece seems to be lost amid seas of time - despite obvious quality and high rating it is barely ever mentioned today and will likely be completely overlook'd by newer Doomers. | x |
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Anonymous
     | First thing I see, a crate with that obnoxious "is opened somewher else" message. Then it's a few minutes of fighting zombies and the odd demon in a generic and dull tech environment, with uninspired architecture making combat a tedious slog going through the motions. Having only the pistol didn't help either. Warping to map02 and map03 just to check if it gets better... Nope, more of the same. Yawn, and boo to these universally praising reviews making me think this was actually worth checking out. | x |
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Anonymous
     | episode 2??? | x |
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Anonymous
     | Excellent. I wished he had finished this project. All this guy's other works are for D64. | x |
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Anonymous
     | does definitively deserve a try | x |
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Anonymous
     | OK | x |
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Anonymous
     | the best wad i have ever played (honest)
5/5 stars. | x |
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Anonymous
     | 4 1/2 starzzz = Pretty darned excellent! - however, I'm marking it down a half point 'coz I couldn't figure out how to open the little door to the left of the big slimepool in map 1.
More pleeez... | x |
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Anonymous
     | it's like Daedalus 10 times better | x |
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Anonymous
     | I honestly have to say that this was one of my favorite wads to play through. | x |
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Anonymous
     | Brilliant! Hope there's more to come. 5/5 -jb | x |
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Anonymous
     | Nice, long levels. There's a lot of back tracking and that can be annoying. The music is pretty good, but it should be available in a seperate download to reduce the size. Too bad there aren't any more levels. | x |
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Anonymous
     | I'm usually sceptical of these graphic-intensive wads; the gameplay is usually dire. But these levels are excellent. The maps are large and free-form but not impossible or confusing. The general grimy graphic style reminded me of bits of System Shock and Nintendo 64 Doom. I never listen to music when playing Doom. Lots of clever secrets that seem to involve shooting targets. Generally subtle new monsters, creative and subtle use of ZDoom features (slopes etc). Class. | x |
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Anonymous
     | very nice 4/5
only where is that damn blue keycard | x |
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Anonymous
     | Awsome wad. I love the new enimies. 5/5 - Sonicrulez10 | x |
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Anonymous
     | Excellently done. I actually thought the music was pretty good. The levels are long and challenging, but not too challenging. Very fun. 5/5 -Zim | x |
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Anonymous
     | Download is definitely worth it. The maps are challenging and you should keep an eye on your ammo list, because near the end I kept nearly running out of ammo.
The maps are all quite large and complex. The secrets are very well hidden, and I only found half of them in every map.
Maybe gameplay is a bit repetitive throughout the maps. They've all the same textures and ambience and the same monsters. But the finish brings a great change. 4/5 -Milian | x |
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Anonymous
     | This is excellent ! We're waiting for you to continue this very good work. Levels and music are impressive, and your new monsters are really cool ( Cacolich, humm :) ).
Great gameplay which reminds me of the first episode of Doom. 5 / 5 -- William H. aka Wilou84 | x |
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Anonymous
     | Excellent atmosphere. Visual Candy. And u were ripped by those cacolichs :D. Overall beatiful. 5/5 Move On | x |
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Anonymous
     | Really cool quake tech atmosphere. Gotta finish this too.. | x |
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Anonymous
     | Great Wad Guys. Definitly one of the better ones I've played all year. | x |
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Anonymous
     | Holy crap! I'm just in the 1st level, but must instantly give it a v.good rating! Nice architecture, secrets, balancing starting from easy and getting slowly harder (beautiful special caco!), non linear mapping, fine music, just great! Thanks for creating that levelset. | x |
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Anonymous
     | Very Nice. I'm not entirely sure the music is ripped either. Now, I never did get to play the zaero mission pack for Quake 2. So I can't say if the music is from Zaero or the other mission packs, but the tracks are not from Quake 2. The style is similar that they might be from the same group, or remixes of said Q2 tracks.
The levels themeselves are awesome. Very nicely done for doom. Probably wold of been better with Q2's enemies and weapons but still very cool. | x |
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Anonymous
     | i remmeber playing the quake2 zaero mission pack
awhile ago, people said it was crappy. but i thought it was fine
remaking this for doom is genius | x |
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Anonymous
     | I agree mostly with reviewer number 5. 5/5 | x |
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Anonymous
     | Class. Utterly massive quakish maps with tons of atmosphere and fun. Sometimes confusing due to nonlinearlity, but it's not a big problem. Altough ripped music isn't the best idea ever (though music is nice), mapset is great and has 5/5 from me, play it now -- Brun Ohn | x |
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Anonymous
     | This is unreal!! SO good. WOW. I played through the whole thing in one go and it was surreal. The pacing is excellent. This is far better than Quake 2, which shares the same theme. OMG so good. Music in my opinion is good as well, although I understand where you guys are coming from in your complaints about it. Dam DAm dam feels like I bought a new game. Congratulations!! --- 5 Stars. | x |
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Anonymous
     | Man, I love non-linear maps. Excellent work here. The music is annoying, however. 4.5 out of 5 (I'm voting 5 out of 5, however) | x |
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Anonymous
     | I agree with Nmn, this one's really great. I hope there'll be more soon! :) | x |
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Anonymous
     | Fantastic mappack. Great levels, Quake2 atmosphere. Only usage of the music bugs me, but when it comes to entertaining visually and in the gameplay manner-it does an excellent job. Highly recomended. -Nmn | x |