|Anonymous||This wad is amazing and enormous, and really hard. It's really fun to play. Hell, even better with Russian Overkill. Killing 20000 hellspawns ain't easy...||x|
|Anonymous||In E0M5, there's 19906 monsters, so this wad is really hard!!!||x|
|Anonymous||best of the best||x|
|Anonymous||So Hard. Too Much.4 Stars||x|
|Anonymous||Tedious: The Map. Deus Vult and Sunder are better.||x|
|Anonymous||Simply amazing, giving a good challenge of hardcore.||x|
|Getsu Fune||Russian Overkill + this = happy hour||x|
|Anonymous||Dy-hard slaughtermap, although not too difficult @ UV. Gameplay is a mix of 3 styles: 1) running fast causing massive infights, 2) banging your ass off while being invulnerable, and 3) idem while not invulnerable. Most important challenge is finding your run path. Having said that, from a traditional POV gameplay is above all extremely monotonous. As such this wad can be considered as a gameplay TC, and really should have its own review class. It's not at all my cup of thea, so a neutral 3/5.||x|
|Anonymous||great map but very very hard ||x|
|Anonymous||It gives a challenge, and certainly not for bad players :D||x|
|Anonymous||Harder than Mohammed Ali on viagra.||x|
|Anonymous||(shakes head) Guys, guys, guys... how can ANYone say they are a DOOMhead if they don't know about getting the monsters to do your dirty work for you? There may still be bugs per Belail's review (though I haven't run into them yet), but as far as the monsters go? Just keep your finger on the "run" button, weave in and out of those monsters, direct their fire into each other and finish off the survivors. - Monroville||x|
|Anonymous||muy bueno exelente!!!
|sincity2100||What a crappy designed maps,and I don't think that trowing thousands of archviles will make this as the greatest game in the world,this game looks so stupid and ridiculous that bores everyone who plays this game||x|
|Glaice||Long, hard and ridiculous gameplay. 4/5 -Mr. Chris||x|
|Anonymous||Does not work with jDoom-Kicks (game crashes when launching Map 1).||x|
|Anonymous||Best map ever 5/5||x|
|Anonymous||It's like N.U.T.S. and I didn't enjoy it. Too much shock factor and not enough design.||x|
|Anonymous||There's no shortage of ammo and its perfectly beatable. Those of you who disagree should up their game.
That being said, there are peridoic exciting and tough fights followed by long periods of endless baron bashing that is neither challenging nor interesting. Watching a youtube video of this level is a great way to fall asleep at night.
3 out of 5||x|
|Anonymous||If it's a joke, then it's a shit one because there's no humour in this anywhere. Only boredom awaits.||x|
|Anonymous||Map 5 on UV. Largest WAD I've ever played, comparable only with Deus Vult. Joke or not, this is DOOM exactly how I like it. Thousands of monsters, tons of ammo, and plenty of space to dodge monsters' attacks to save one ass that matters. By the time the first hour of play is over, you start to realize how many 20000 really is :)
Gave it 4 only because even for a joke wad, it's too long. To get the most fun from this map, it should be played with infinite ammo pick up, and with fastweapons turned on.||x|
|Anonymous||Oh god hahaha. This is fantastic.||x|
|Anonymous||As one of the developers of AEons of Death, I absolutely love running through this map. I love running through this with nothing but mindless killing, and respawning powerups enabled (for the invulnerability spheres and health/armors/weapon s at the start).
If you're a NUTS/Dues Vult/Invasion UAC slaughterfest fan like I am, then I definitely recommend this. -Major Cooke||x|
|Anonymous||Just played this (MAP5) and got about half way through (approx 2500 monsters) on first attempt but prBoom+ crashed with some error (signal handler 11) :(, I thought it played OK maybe a bit boring in places and not much too look at. I had loads of spare health and ammo lying around but I was playing on skill 1 :). I recommend a lower skill level than UV if you want some fun.
|Anonymous||had awesome survival action on this one. the map split is a bit stupid but ok so far.||x|
|Anonymous||Warfare scaled slaughter akin to Sunder or a miniature Nuts if you will. Ignore the earlier comments concerning ammo this latest release has enough to ensure 100% kills and every map can be beatable from a pistol start. Although some innovative ideas are introduced such as battles in tightly controlled conditions where you have just enough space to move, it's too mind numbingly boring and spoilted by a lack of creativity. 3/5 - Bloodite Krypto.||x|
|Anonymous||I couldn't think in a better title for this game. Just, HOLY HELL THIS IS HARD. 5/5||x|
|Anonymous||Oh yeah, it's a joke, but it's beatable on UV and even interesting (you need the patience to activate this object), though it consumes your time significantly. =) Kept me busy all day long. 4/5 - Demonologist||x|
|Anonymous||For those that missed the clue train, this is a parody of Deus Vult and shouldn't be taken seriously. Note the author name.||x|
|Anonymous||I like how people are complaining about the ammo or health ... I didn't have any problems with either, on UV. You must all just suck. Or, you're not the kind to save after every other big fight, like I am. 5*||x|
|Anonymous||JK = "just kidding"? Instead of really being split up like Deus Vult, this wad has copies of the full level for each level, closing off the parts not played. This erodes performance and makes the file bigger. Anyone can make a large level with many monsters, but not everyone can make one that's playable. This one isn't. Any wad that demands save games is broken (aside from any bugs such as the one Belial pointed out). [0/5] ~Chain Mail (09/2007)||x|
|Anonymous||Whereas HR/AV require skill/tactics, this wad requires just patience. The fights simply arenīt fun, bland areas with thousands of spawning monsters or rooms full of monsters on ledges, all you do is run in circles while holding down mouse1. Not enough cells/health in some areas but enough rockets which makes the wad even more tedious.Also, tons of misaligned textures, the big map 5 has 1 secret yet every split map shows 1 secret, etc.That said I think the author has potential, hope to see more. 4/5||x|
|Anonymous||I like to have fast monsters enabled. Impossible.||x|
|Anonymous||This is just nutty. (or should I say "nuts"?) Seriously, it's funny, but also rather ridiculous.||x|
|Anonymous||Teh gratest Joke Wad EVAR...
|Anonymous||NUTS! Was the first thing that came into my mind. Well, it's not only nearly impossible to beat in terms of enemies, I also didn't get further by hitting switches etc. Maybe I missed a trigger or zdoom98 missed something up... Well. It could have been fun but that way it wasn't. The ever teleporting-in of Revs wasn't that funny also. (Imagine having 300 Rev-missiles from the front and 50 from yer back...)||x|
|Anonymous||I'd definitely LOVE to see a re-release that has all the maps 100% beatable from a pistol start while playing on UV.
More health is needed, MUCH, MUCH more health. And the ammo minus the weapons definitely wasn't what one would expect.
If this is done, the recorders will go APE SHIT over it.
Hope it's re-released soon.
|Anonymous||Like a cross between NUTS and DEUS VULT.||x|
|Anonymous||Preety much impossible. And there is not enough ammo or health! I IDDQDed/IDKFAed and had some fun. After I got bored in a while. Was there level 3? I quited in level 2. Funny to see those dead bodies filling the floor though. A small nuts that doesn't crawl as much. 2/5 because of the fun and big work behind it - Optimus||x|
|Anonymous||Looks like someone's idea of a joke.||x|
|Anonymous||Very difficult, but after some trying and not attempting to kill everything, I figured out how to get to the ever-sought 'HR-style WAD foothold'. The point in which you can actually stand a chance, and aren't just running for your life all the time. You have to avoid the first few battles, hiding from hitscans, and not firing so as not to attract attention, until you get into a big ol' ammo room and load up for the slaughter. After that, it's fun for people like me.||x|
|Anonymous||This has to be the map with most monsters that's actually playable. I didn't find it bad at all. I've played through map 5 on easy without cheating. Took a long time and many, many saves, but it was fun in it's own way.
I don't quite like splitting the maps, because it will create some continuity-related problems. Like the cybers in the cages, for example. And ZDoom version would definitely make this a lot better.
Btw, Belial, I'm still laughing at your 0...||x|
|Anonymous||One major problem with the split-level format is that the author hasn't accounted for pistol starts; levels 2-4 are packed with ammo but no weapons. Deserves some kind of prize for having a nuts.wad-trouncing monster count in a supposedly conventional wad.||x|
|Anonymous||this is NUTS! ~cson||x|
|Anonymous||Bah, who give a fuck what Belial thinks of this wad? I just happen to like this one a lot. When I first saw this, I was like: "Finally, a true challenge worthy of my time." But, prehaps IMO, a little too much of a challenge but I love the amounts of monster fights anyway. I can't wait for a ZDoom version.||x|
|Anonymous||Liking this wad is a guilty pleasure. I just wasted away an entire day of spring break, a day where I could have been playing something more worthwhile. Yet, I do not care. There's something about slaughtering thousands of demons in god mode that is so appealing. 4/5||x|
|Anonymous||The author fails to see the importance of playtesting. Map03 is (probably) impossible to beat. Those archviles in the YK room were an excellent idea. The second room after the YK door is ridiculous as well. Map01 has severe ammo problems. A 'tips' section in the txt won't fix them. Map01 has a broken monster teleporter. A bug in map02 crashes PrBoom (RK room). The monster teleporters in map04 can screw up. The sexy fights in map04 and the outdoor section of map03 can't save this wad. 0/5 - Belial||x|