|Deeforce||Great details, but a bit confusing. 3/5||x|
|Anonymous||I enjoyed this quite a lot! Almost felt like it was apart of the episode!||x|
|Anonymous||This author is great at classic style and while this one is a bit weaker than his others, it's still worth a go. 4/5||x|
|Anonymous||This map for Doom is as E1-like as a map can be. It's a building with brown and green stone walls, some small outdoor areas and some nukage areas. The challenge is rather low, the hardest monster being the Demon. But it's also very small, so it was quite entertaining for a short fun, after all. 3.5/5 -Milian||x|
|Anonymous||Great design and connectivity. 4/5||x|
|Anonymous||Good decent amount of fun. Average. Decent texture placement. Nothing awkward about it. 3/5.||x|
|Anonymous||Another very nice oldschool E1M1 replacement! Plays very well and length is just about right! 4/5 - Optimus||x|
|Anonymous||This is a strange level. It feels rather convoluted or random all around (both in layout and texturing), not really giving the moody impression that Romero's levels give, nor the vertigo in the action. As the author says he was just playing around with the editor, and that shows in the result. His E1 tribute episode (CHRetro) showed more focus, and I'd recommed it over this. [2/5] ~Chain Mail (08/2007)||x|
|Anonymous||nice e1 map with above average gameplay and decent level of detail. I Enjoyed it quite much. 3.5/5||x|
|Anonymous||Not very bad overall, but a interresing effort 3/5 Daimon||x|
|Anonymous||#2 I thought that too but then I played some episode one levels.
#3 Everyone his own standards of course but: it's smaller then most doom 1 maps.
|Anonymous||It is WAY TO LONG, detail is good for a map that does not use a port. Gameplay is ok, but like i said. it is just way to long and it drags down the gameplay.
Average value: 3/5 stars: Average
|Anonymous||This map would fit perfectly into the original E1.||x|
|Anonymous||Go to your kitchen, take a knife. Make it 100 times bigger. That will make you an artist. Mr Helpyourselfish doesn't make art. You'll miss 700 enemies, 30 new weapons and 300 new things that attack.It get worse: He doesn't even use all of the stock ennemies. And where is the rocket launcher? But wait this is an episode one level...how could I forget that? Not that much health, effective layout, easy if you don't rush. ||x|