Reviews:
Anonymous
Pretty nice,too short.x
Anonymous
"Shooting two ps1 quality zombies with dumb animations." - Anonymous 1270001 This is Doom. 3D models for old game with 2D sprites... OpenGL rocks!x
Anonymous
Shooting two ps1 quality zombies with dumb animations with two-year-old wrw weapons in 64x64 spaces and then having a helicopter save you is pretty boring.x
Anonymous
Great really hope you don't mind me useing some of your script..x
Anonymous
Not badx
Anonymous
Great stuff, hope to see more of this kind in the future.x
Anonymous
It could be better if you work on it some more, but it's still good. Short, but good.x
Anonymous
Excellent demo aside from the shotgun bug. Loving the guys who think it's a standalone project or one-shot. -Raterx
Anonymous
wow they even break the doors and windows. good job with the acs buddyx
Anonymous
Good ****x
Anonymous
Kinda reminds me of stronghold, its cool!x
Anonymous
Needs improvement, maybe a bigger level?x
Anonymous
Kinda poor, I expected something better.x
Anonymous
House of motherfucking dead and resident evil. 5/5x
Anonymous
well its a great wad i like it but you should make it biger and put some more weapons and you should put all that stuff in a pk3 file its easier so you wont have to load it from a zip file. ooo and i did not have a bug with the shotgun and it was not stolen its was from the zdoom weapon resource x
Anonymous
nice zombies!x
Anonymous
ahhhhhh zombies!!!! :-P Very good idea! Try to create more and bigger maps like this! 5/5x
Anonymous
cool 4/5x
Anonymous
We need more wads like these! Nice workx
Anonymous
Really nice. Really Short 4/5 -Kernel Panicx
Anonymous
really good but not great. not to mention there is a glitch with the shotgun. i.e. unlimited ammo. 4/5x
Anonymous
A good idea, though a fairly basic implementation of it. I've played 1 or 2 "siege" maps in Doom (there aren't that many) and in one the map was a bit more interactive with the theme, i.e. switches closed certain doors, opened others, some basic traps etc. Though to be fair the player was defending some kind of outpost rather than a small house, so I guess too many map features would look a bit out of place here. BTW I found if I ran upstairs the zombies were mostly too thick to come after me. ***x
Anonymous
This is actually a really, really cool idea. A few little things were annoying, and it was too short, but the concept rocks. -Visplane Overflowx
Anonymous
Nice idea but way too short.x