|
Ancalagon
| One of my favorite wads, really fun. | x |
|
Anonymous
| Would love to see this finished someday. | x |
|
Anonymous
| Damn,So hard,but fantastic :) ! | x |
|
Anonymous
| So hard!
I LOVE IT! | x |
|
Getsu Fune
| wtf lots of crazy slaughter but for this wad I actually like it. | x |
|
Anonymous
| Excellent fun. Never let me and my coop friend down. Had quite some spectacular scenes. | x |
|
Anonymous
| Really good stuff, as long as you have nothing against slaughtermaps. Non-stop action and large amounts of monsters to slay (or to get slain by them, again and again;) ) | x |
|
Anonymous
| "Average time to map a map was 2-3 weeks" lol, map a map. 5stars mapamapamapamapamapa | x |
|
Anonymous
| thank you | x |
|
Anonymous
| Those aren't really good slaughtermaps, it's more like a collection of large rooms filled with monsters. It's not very effective as monsters will infight immediately, and the player can bypass most of the fights anyway ( e.g. map 21, monsters are mostly useless in there ). Still, music is cool, texture sets are varied ( some still clash a bit imho ) and one can see that a lot of work has gone into this. *** for effort | x |
|
Anonymous
| A mixture of really nice levels and boring levels. Some levels REALLY could've done with less enemies too. | x |
|
Anonymous
| A nice wad. There are lots of enjoyable fights but the quality seems a bit erratic, some fights seem just stupidly unfair or cramped. Sometimes it's as if there's not enough ammo, other times there is a complete abundance which is wasted when exiting the level. Also a big shame one of the best maps (MAP21) appears to be a bit bugged in places. Still worth playing though. dwrTag | x |
|
Anonymous
| Fuck YES. | x |
|
Anonymous
| Awesome mapset, single-handedly got me into slaughter maps. | x |
|
Anonymous
| Nothing wrong with these maps at all, everything you could want from extreme slaughter action. | x |
|
Anonymous
| This mapset are good, I agree, but this is DooM, not Serious Sam! So I'm feel boring and give up, sorry... music are good and fit the levels...
4/5 for good layout, looking and music. -playerlin | x |
|
Anonymous
| I`m getting a little "quantity over quality feeling" here. The author should have cut the map quantity in two, and made the remaining ones better. Good indeed, but could have been much better. | x |
|
Anonymous
| Good slaughter maps have a bit more planning than these, which are just too mindless. Study HR, AV and Ksutra. The music is horrid, thus beating hr2final into second place on the list of "slightly missing the target slaughter wads with an appalling 'metal' soundtrack". Good effort on the maps though. | x |
|
Anonymous
| Intriguing selection of slaughter maps. Light on detail, emphasis on gameplay, a very welcome change given the plethora of those who tend to focus on looks more so then the core essence of a game. Excessive monster counts, but numerics never dictated challenge now. In contrast to other maps in the genre, an abundance of items and powerups are provided. Status on difficulty shall ofcourse be subjective from player to player. -4/5 | x |
|
Anonymous
| Architecturally impressive, but i really really wish you'd adjusted for difficulties. | x |