Reviews:
Spectre01
Pretty good tbh. Generally fun levels with some epic large ones later on. Secrets are way too wallhumpy and there are too many switch doors. Music is mostly great and doesn't recycle IWAD tracks. x
Anonymous
Great megawad! Maps were very well balanced. I died a ton of times though (once in E2M2, many times in E3M3, once at beginning of E3M4 and twice in E4M3). The map that was unfair to me was E3M3 (way too fucking hard at exit part, I had to save scum to kill cacos with chainsaw and then realized next map it's impossible with no ammo and 3 HP, so died and pistol-started it but shortly after, I reloaded previous level save game and ignored all cacos). Other than that, it was great. 4/5x
VGA
This is an amazing 4-episode megawad. Very consistent and polished, no laziness here. Some maps are juggernauts, especially towards the end, put markers on those doors :-)x
Lizardcommando
excellent megawad! I like this one!x
Anonymous
st. alfonzo and Tarnsman obviously hate this (reference twitch channel). I love it, as does everyone else. 5/5x
Anonymous
A great wad made even greater. I am glad that I replayed through it. 4/5.x
Anonymous
One of the best Ultimate Doom megawads but can't beat DTWID! 4/5x
Anonymous
^The secret level system in E2 in the old 2002ADO was completely messed up. (The E2M4 exit was designed to go to E2M9, but it would return you to E2M6, forcing you to skip E2M5 if playing continuously. Meanwhile, the E2M5 exit would take you to the super secret level, but that level would send you back to E2M5 again! So you could ONLY play one secret level from E2, and if you did, you either did not get to play E2M5 or had to do it twice.) And for those who loved original E3M5, just idclev49 already!x
Anonymous
What's the point? The original was excellent. 4/5 because it's still a great wad, but I don't see the point. Especially considering so little was changed.x
Anonymous
To the above - that is a big pile of nonsense. The file has a new name so it will not overwrite any old files you need for demos, or just want to have. E3M5 is simply moved to E4M9. The only deleted level is the old E4M1 which was just a quick DM conversion anyways. The defunct secret level system in E2 has finally been resolved as well. Original skies now enhance the original feel, excluding maps that were made out of style. Please consider the facts before you just put up a rant.x
Anonymous
2002ADO was great. Unfortunately, each new re-release has been wholly unnecessary, and failed to improve anything while causing significant confusion. You can still get older versions at doomedsda.us. I'd suggest simply ignoring this version. The original e3m5 was one of the best maps in the whole wad, btw.x
Anonymous
2002ADO was and always will be a 4 to even 5 star megawad so even if you think this update did not improve it at all it makes no sense to give a lower score! The only level that was removed was an average DM to SP conversion.x
Anonymous
because i have doom 1 shareware, i played this with doom 2 and quite enjoyed it but fails to be a vanilla-styled megawad because of custom non-doom textures. i give 3/5 and it's better than 2002 version.x
Anonymous
I just can't excited over this, any tweaks to music/levels I am either never going to notice or don't improve the wad (just my opinion). The new levels are ok. One thing I will say is that the problems with E3M3 are still not fixed. In the end the improvements seem to suit a group of people I am not in so take my view with a pinch of salt. 3 stars, sorry.x
Anonymous
^^It's not redundant because a couple maps have been modified, the modified skies that often detracted from the feel have been eliminated with a few secret level exceptions, and E2's secret level system in ZDoom FINALLY works the right way now. Plus there are two new levels (E3M5 E4M1) and E3 also has two secret levels. And E4 has its own soundtrack in ZDoom, no older music recycles. Improves an already very good megawad. 5/5, this is the first objective analysis on this page IMO.x
Anonymous
good 5/5x