|Kingpin3||A mini Sunlust at "congestion" format, hum..! :) +++||x|
|Spectre01||Great hard wad without any slaughter maps.||x|
|Anonymous||Avery good wad indeed!||x|
|Anonymous||a littlebit hard..but excellent!||x|
|Anonymous||Ribbiks proves yet again his mapping prowess.
As always, excellent design and monster placement is the order of the day.
In fact this may well be my favourite wad from Ribbiks so far. Very recommended, a must play. 5 stars. -TRRobin.||x|
|Anonymous||I thoughts these were excellent. Well made, tough but just the right side of do-able ( eventually )
|Anonymous||p smexy sir ribbits does it again - Marcaek||x|
|kraflab||pretty solid balance. the nonlinearity gives the player a lot of freedom at times, but can also lead to high variation in difficulty. hard but doable, and short enough that no bad taste stays for long.||x|
|Getsu Fune||lovely (excepting MAP09)||x|
|Anonymous||Impressive visuals, but the gameplay is IMHO awful. All those snipers and totally predictable sudden monster popups (which BTW including placing cybies, are the three most lazy ways to make a level harder) indeed make UV hard, but hard and attractive are two completely different concepts. IMHO the monster placement totally ruins the adventure. 5* for the visuals and 1* for the gameplay make 3* overall...||x|
|franckFRAG||Nice "slaughter puzzle map" while waiting Sunlust :) fF.||x|