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trrobin
     | A nice idea and well executed. It reminds me at times of "Swift Death" but with more breathing room.
Good stuff. | x |
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felgro
     | Maps range from OK to awful. Map 31 is an abomination. And hiding pain elementals behind cacodemons destroys the friendship. Phtooey. | x |
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Nems
     | I was pleasantly surprised by this. I wasn't (and still ain't) a fan of the DeHacked stuff in it but it wasn't a large, distracting pain in the ass like Valiant was with its DeHacked stuff. Definitely a keeper, this megaWAD. | x |
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Getsu Fune
     | liked most of it, very hard maps throughout, didn't like MAP31 at all though. | x |
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Zalewa
     | Consistent quality maps with smooth difficulty curve. Somehow, somewhen I have played all maps between 16 and 32 before (maybe except 31). Good for an evening or two. | x |
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JagDogger2525
     | Great maps with great 50 monster-limit | x |
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Bellaco
     | Excellent, ... A whole new concept of making maps. | x |
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AnonimVio
     | Yeah it's good, ok, cool, fun, nice, etc. | x |
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Jimmy
     | Stellar maps in here, all use the monster limit very effectively. Latter third definitely gets aggressively difficult, but overall gameplay is top-notch and well-balanced. Also cool thematic mixups like snowy cliffs and creepy voids. Check this out for sure. | x |