Reviews:
Martin
The gameplay makes this almost unplayablex
JudgeDeadd
A pretty fun, if a little standard level (it's split into four areas, one for each key and the exit area... a pretty unoriginal arrangement) with good architecture and some well-designed fights. The slow elevators are a little annoying, but overall a fine map. x
TimeOfDeath
cool mapx
Anonymous
Very fun PWAD. Probably one of the better single levels I've played. ~vfx
Anonymous
A super frustrating experience on ultraviolence, but a classic nonetheless. The outdoor view is actually much more interesting than the rest of the level, it's a shame you don't get to see more of it. 4/5x
Anonymous
This is dated November 1997. It's another one of the famously hard Chord levels. This one has a central hub with four elevators and only 79 monsters, but you start in the middle of a big fight and the traps are nasty. The elevators are a drag to go up and down and the Quake-style "fight lots of monsters in a descending lift" idea has dated, but it's still very good fun, and you can make it easier by luring the baddies into the central hub.x
Anonymous
hard, yet very good.x
Anonymous
great level. 5/5x
Anonymous
Nice and solid level again.x