|Anonymous||Man, this TC is boring as hell. I kept get stuck in some places. 1 stars for the graphics||x|
|Anonymous||nice job :) 45||x|
|Anonymous||ugh, this was boring; however, the spaceship was designed well. 2/5||x|
|Anonymous||fuck you, this is the best.
it's like starwars/startrek and wolfenstein put together.||x|
|Anonymous||Major SUCKage, but it got me back into a Blake Stone mood, so 1/5. -ymb||x|
|Anonymous||If the author's intent was to create a believable nazi space ship, he succeeded; if he wanted to create an entertaining, fun WAD, he failed. I'm sorry, but it's an utterly boring key/switch hunt that feels constipated and artificial; there's no natural "flow" in these levels that would make them interesting. All WolfenDOOM WADs suffer to this to some extent, but most others are still more interesting than this.||x|
|Anonymous||This starts off great. You're in a frickin death star run by Nazis!
The novelty wears off fast.
Maybe it's the lack of color variety. Or enemy variety. The fear of placing health packs, perhaps?
I want to like this so much. Too bad the only things you seem to fight are gray pistol Nazis so you can pick up some gray items and enter some more gray rooms with gray doors to hit some gray switches.
Hey, maybe use a color other than F*CKING GRAY!!||x|
|Anonymous||the portal rules.||x|