Welcome to the /idgames Archive database on Doomworld. Since 1993, /idgames has been the center for all your Doom-related files, as it continues to be to this day.

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Latest votes:
FOREST.WAD ver 3.2  Here it is, the source of that forest sky texture you see in 25% of 94' wads.
DOOM II: Hellscape
Scuba Steve's: Action DooM
Urban Brawl: Action DooM 2
Disjunction  The text file doesn't lie - the maps are very diverse and don't feel like they just reitera...
Doom 2 Minor Sprite Fixing Project v1.8
Extreme Weapon Pack

Latest files: (more)
DOOM II: Hellscape - Chris Lutz of The Chaos Crew
A re-imagining those Doom II levels that take place in Hell (21-30). As such, these maps will probably be a lot more entertaining if you have a reasonable working knowledge of the original IWAD levels...
Disjunction - floatRand
A small mapset containing 11 thematically and visually diverse maps. Bit challenging, but hope you have fun!
Temple of Unholy Fire, chapter 1 (demo) - Cacodemon9000
Demo level for my player miniwad in hellish/marble style influenced by games like Heretic, Hexen and Painkiller. Contains new monsters, weapons and decorations implemented with BEX patch. Although this wad is called demo l...
Quester's Fest - Fonze
Short, Boom (-complevel 9), rocket-centric, slaughter-ish, lightly-puzzle-y-but-not-much- really speedmap I made while helping a buddy get into mapping. We mapped for about 3.5 hours, followed by about 30 minutes of testin...
Phrygia - Fonze
Tiny Boom (-complevel 9) speedmap that I made while helping a friend get into mapping after the last Joy of Mapping (3) session. We mapped for 3 hours, then spent another on bug fixes, touch- ups, and cackling like hens ab...
Simple Mirrored Monsters - Coldiron
This is a mod that provides mirrored death animations for Doom and several other IWADs. It also provides colorized blood for Doom, Freedoom, Hacx, and several Doom megawads. It makes no changes to gameplay at all in th...
Counterattack - Brett "Mechadon" Harrell
Counterattack is a 7-map mini episode for Doom II. Each map was designed to be played from pistol-start; continuous play is fine but will make the play through much easier. This map set originally started out as a single m...
Fanta Factory - Hebridean Isle
A (very) short 1024 map made for the Vinesauce Doom mapping contest, run by groupmember Joel. Unfortunately it didn't make it in due to unforeseen complications. Not that bad in retrospect, since it would have been easily ...
Tutorial: Lifts - JagDogger2525
I made this as a tutorial for those whom want to learn about the floor lifts with texture and special changes. I am making a megawad and it requires this. Same as the previous 3 - Doom in Hexen Format
Water Spirit - Manbou(burabojunior)
Water Spirit is three maps I have made for a year, with lots of enemies and detailed architecture. The feel is intended to be slightly moody, but with lots of action and danger that will test the player. I hope this wad ...
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