Welcome to the /idgames Archive database on Doomworld. Since 1993, /idgames has been the center for all your Doom-related files, as it continues to be to this day.

Click on one of the directories to the left to start your browsing, or you can search for anything that you're looking for by clicking on the link above.

THIS IS NOT AN OFFICIAL /IDGAMES MIRROR! This is a community service provided by Linguica and Doomworld; it is not affiliated with Gamers.org, any of the /idgames mirrors, or anyone else. If you have a problem with the /idgames archives, go complain to them. If there's something wrong with the website, then feel free to complain to Doomworld.

If you're looking for /newstuff or /incoming, this is not the place! To upload files to /idgames you will want to use an FTP client to connect to archives.gamers.org (learn more), and for the latest in /newstuff you should mosey on over to ftp.fu-berlin.de or one of its mirrors.



Latest votes:
Final Fantasy Doom (version 2)
Waste Site
INSANITY
The Most Impossible Difficulty Ever!!!!!
Abandoned Mansion
Chosen 1.33
MAULHIGH.WAD
BATMAN.WAD
#DooM Speedmapping Session 1
SEWERS.WAD


Latest files: (more)
Hell-Forged - Eric Ou (Amuscaria)
Hell-Forged is a reboot of Demon Eclipse's Episode 2. It no longer directly relates to the story in Doom 1, as the original project did. Instead it takes place on a different medieval human world where Hell has begun its i...
HGC_NWExtrem.wad - Hans George Campbell
This is the final version of my famous Night Wedding wad. It has been revised to take advantage of GZDoom's lighting effects.
Abyssal Speedmapping Session 44 - Fuzzball - Proj...
Ten maps made during the forty-forth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, mappers had ...
Short maps for short people 2 - Roofi
This is the prequel of SMFSP1 by Datacore. The project consists to 32 speedmaps. Map 01 , 12 , 31 are my first baby speedmaps done in 3 hours each. Map 08 , 20 and 27 were made by Datacore and aren't speedmaps. Map ...
Afterlife - Nicolas Monti
Solo map in the alpha style with spicy combat I make the map in late march, before the Mass Extinction megawad but not uploaded to idgames until now.
Abyssal Speedmapping Sessions: Session 43 - Obsidian - Pr...
Nine maps maps made during the forty-third Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each m...
Citadel of Darkness - John Cartwright
This is a massive map, part of it is a demon university. There are also huge outside areas, even a chapel, with an archvile as the priest delivering a sermon.
Abyssal Speedmapping Sessions: Session 45 - TMD - Project...
Eight maps made during the forty-fifth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had the mandatory theme of making every...
The Facility. - John Cartwright
Requires Doom2 This wad is a huge nukage base. you must clean it out, kill the monsters, you know the rest...
Doom 2 but the music for the levels includes ... - Walter "daimo...
just a silly thing i made out for fun, these are 3 music wads for doom 2, plutonia and evilution, but having this twist: all the midi you'll hear in these files have something to do with the level title in some form (shari...
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