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this is my very first doom map. this was more of a creativity experiment and excercise to learn doom buider. if you wanna see an older version, send an email.
|Suitcase of Gor (Formerly D2Redux)|
The first maps I ever made, they suck, look terrible and are cramped as shit. A reimaging/remake/restyling of DOOM II. Inspired by a ton of stuff.
|Blood and Bones: A Skeleton Scorned|
You were but broken bones and brawny blood. Yet your tomb stirs, and here you stand! This was a map I created for the Vinesauce Mapping Contest a few months back. After the stream where Joel played through it people had ...
PLOT: You're traveling home by train, but suddenly there's a crash and
the train stops. You look through the window and see ugly monsters
At that moment, the head of the UAC calls you and explains to you...
|Trigger-happy (Updated version)|
Trigger-happy is a fast paced almost claustrofobic indoor map with abstract design and filled with nazis to kill. Dare yourself to escape this Mastermind dungeon and face the beast with ULTRA-VIOLENCE. This is the defini...
A short map of a refinery infested with demons. Used it to test some ideas and learn the basics of stuff like 3D Floors. I had lost interest in it and rested in my HDD until now.
A final mission against Hell.
|The Blood Trials|
*GZDoom with freelook enabled heavily recommended* A short, but replayable level that lets you take three different routes to get to the end, which act as self-contained challenges.
Emergent is 4 small Boom maps, designed for pistol starts. They're meant to be played without saving, on a difficulty setting that will kill you quite a few times before you get an exit. Enemies are shuffled early in the m...
This is my second oldest surviving map that I still have, and my very first DM map ever. However, the gameplay and layout are pretty awful, so I wouldn't really even bother playing it. I uploaded it for nostalgia reasons, ...