8 results found for "512". Showing results 1 - 8.
512 Linedefs of /vr/ | Filename: | 512linesvr.zip | 32 maps constructed using no more than 512 linedefs in each map. All maps are designed in Boom format (complevel 9) and use ultratex.wad for textures, also utilizing UMAPINFO to supply special actions. Also contains a separate WAD for ports that do n... | Date: | 07/04/22 | Size: | 5.38 MB | Author: | Various |
Lukasxd's 512X512 Maps | Filename: | luk512.zip | Four maps in semi-512x512 format and different environments... | Date: | 03/06/14 | Size: | 452.28 KB | Author: | Lukasxd |
Confinement 512 | Filename: | conf512.zip | Similar to Congestion 384/64, and Claustrophobia 1024/2, Confinement512 offers 7 new maps fit into a 512x512 area. Except, this time, NOTHING the player sees can be outside the area. Play WITHOUT jump, nor crouching. -- This is also my debut rele... | Date: | 09/08/11 | Size: | 99.09 KB | Author: | BloodyAcid |
Happy Birthday TM512 | Filename: | hbtm512.zip | happy birthday to my odamex deathmatch buddy!... | Date: | 01/06/11 | Size: | 48 KB | Author: | 40oz |
SURVIVAL OF THE WINNEST | Filename: | joey512.zip | Thought 1024x1024 was bad? Try 512x512! This nightmare will leave you wondering how you will ever manage to escape...if you dare!!... | Date: | 07/16/08 | Size: | 3.36 KB | Author: | scook1776 |
Chip 512 | Filename: | chip_512.zip | Play and see... aniway this is one of that kind of fashioned maps full of limits of nowadays... and mostly based upon that chiptune song (486.xm) you heard during the game...... | Date: | 02/09/07 | Size: | 45.42 KB | Author: | Walter "Daimon" Confalonieri |
tu351230.zip | Filename: | tu351230.zip | ... | Date: | 05/21/98 | Size: | 6.63 KB | Author: | |
ty31-512.zip | Filename: | ty31-512.zip | ... | Date: | 05/21/98 | Size: | 9.37 KB | Author: | |
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