Title: 1500AD
Filename: levels/doom/0-9/1500ad.zip
Size: 48.74 KB
Date: 12/27/01
Author: Jaime Landauer
Description: A journey to the past during the Spanish Inquisition. Read file: 1500AD.DOC
Credits: My patient wife Mercy who watched TV alone for almost 130 hours during the weekends and to my dog Mickey who patiently waited to go outside every day in front of the back yard door.
Base: New level from scratch. 130 hours.
Build time:
Editor(s) used: Deu 5.21, Wad_dwd.exe, Idbsp.exe
Bugs: None! Thanks to Idbsp. Other node builders created a lot of bugs including the BSP12X.
Rating: (16 votes)

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A very solid Shores of Hell design with just the right touch of the hellish. The hardest part is figuring out how to deal with the onslaught of the Barons at close quarters. Rocket launcher is the fastest way, but you have to be very careful. The red key apparently requires strafe-50-ing over the teleporter lines surrounding it. There is also a 30-sec door nearby, so there is no point in killing the Cacos too quickly. - N_Ax
Medium map for Doom 1, average texturing. Interesting use of gunshot switches. Still average. 3/5. printzx
no one expects the spanish inquisitionx
One-shot from a one-off author who seems an interesting chap. Awful first room, but gets much better; very tricky in an unfair way (lots of Barons of Hell in tight spaces, a spider mastermind in a pit, not much health) and yet again reminds me of how odd it is to chainsaw the flying skulls. They are made of bone. They are not fleshy, not like the other monsters. I can imagine chainsawing flesh. But the saw would just slip off bone, surely?x
too hardx
Superb map.x

View 1500ad.txt
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