Title: Satan's School of Warfare
Filename: levels/doom/0-9/1fifwar3.zip
Size: 64.23 KB
Date: 12/01/97
Author: DESIGNER/BUILDER: REoL (George Fiffy)

MUSIC: MATSUO (Mike Slusher)
E-mail: Georgef551@aol.com
Build time:
Editor(s) used:
Rating: (8 votes)
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For reasons sufficiently described above, this wad can be ignored without getting the idea of missing something interestingly.x
A mess and a total waste of time, even for lovers of vintage mapping from Doom's days of naivety.x
This is an old-style "school massacre" wad, back from the innocent days of late 1994. It crams in over 800 monsters, which was pretty rare for 1994; lord knows how well it played with Doom.exe on a 486SX25. It doesn't play very well with Zdoom today - it works, but it's really just a bunch of square rooms filled with hundreds of monsters that tend to kill each other. Gameplay consists of shooting 843 monsters and then winning.x
Fun, in a braindead "here's a ton of ammo, kill the hundreds of demons" way. Still, architecture is mostly plain, texturing is repetitive, inescapable sludge pits, a sludge maze, makes regular doom.exe crash on occasion, the secret area is STUPIDLY hard to find, and it's not that challenging despite the monster count. 1/5 -VVx
This school...nothing. Back when I went to school, I had to wear an blouse with oversized peter-pan-collars, knickerbockers, walk 10 miles uphill in 6 feet of snow, and the nun would crack my knuckles with a yardstick if I so much breathed too loudly. As for the level 3 stars.x
A pretty crappy level.x
This is basically Fiffy experimenting with how many monsters he can throw into a Doom Level with little thought on the Gameplay. Avoid......x

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