This is the chilling finale to The Shores of Hell, but with a few extra twists. There are many more enemies and things to figure out. There is an entire section that cannot be reached without TWO people playing. Here is a warning... Even on the easiest skill setting, this level will be challenging. Here's another warning... I created this level on a 90 MHz Pentium with 16 Meg of memory. There are loads and loads of enemies running around. I do not recommend playing this level on your old 386. My 486 66 with 32 Meg of memory was even a little sluggish. I am happy to tell you that I just completed the original music for this level-- my sequencing software is crummy!
Deu 5.21, an excellent level editor BSP 1.1, an excellent compiler
New level from scratch
Deu 5.21, BSP 1.1
When playing networked, all my green torches disappear because there are too many things visable at once. Deal with it!
The big area where the cyber-guy is, has a spot where HOM effect is visable. I do not want to drastically alter the level, or else I would fix this one.