Title: 21HEX_PN.WAD
Filename: levels/doom/0-9/21hex_pn.zip
Size: 58.48 KB
Date: 07/18/94
Author: Peter Naus
Description: You look down a short corridor to a door. You fire a round - the air thickens with roars, hisses, and groans. What the HELL have you gotten into? As you hack your way through, you see shattered gardens, dimly-lit halls with sleeping chambers, a well... Good thing there's no pink munchers! This isn't the best level possible with the base I started mooching around with, but it *is* pretty interesting! It's possible to get through on UV if you think about it!
Credits: Brendon Wyber and Raphael Quinet for DEU My wife for putting up with 3 am sessions My boss for believing those excuses for the bleary eyed look every morning; And id. Of course.
Base: New levels from scratch
Build time: About 15 hours total
Editor(s) used: DEU 5.0, 5.01 , 5.1, and 5.2; DOOMED 1.0, BSP 1.0
Rating: (8 votes)
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Tons of copy-paste of boring dark hallways and bit blue computer rooms.. A few HOMs were a Doortrak should be. Not vomit..x
Crap and duplicate of id=390. - N_Ax
Not very challenging, discovering secrets required to finish level, HOM, tutti-frutti, lots of misalignments, bad texturing, possible to break sequence if monsters open doors (possibly breaking the level). Some of the dark, claustrophobic hallways were a bit tense, some lighting effects, but overall not recommended. 1/5 -VVx
What he said, but gave it a 2. :)x

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