Title: |
Stranded on Erebus |
Filename: |
levels/doom/Ports/a-c/b79soe.zip |
Size: |
990.76 KB |
Date: |
08/28/11 |
Author: |
Berserker79 |
Description: |
A map set replacing all of the DOOM Episode 2 levels, with the exception of E2M2. This WAD is intended as a tribute of sort to "The Shores of Hell", so expect similar textures schemes, gameplay and level design as seen in the original Episode 2 (i.e., don't bother complainin about "1994-style level design").
While ZDOOM is required to play this file I only used a skybox and a few scripts to keep the gameplay as close to that of a vanilla-DOOM level. For any reviewing purposes I'd suggest playing E2M7 or E2M6 and skip E2M1 which is a very simple and underdetailed level. Finally, please note this will be my last contribution to the DOOM community (and I don't expect I'll be missed much...). |
Credits: |
The authors of all the tools used to make this WAD |
Base: |
New from scratch |
Build time: |
Undetermined |
Editor(s) used: |
ZETH 4.17, BSP 2.3x, WinTex 4.3, Patcher 4.96 and ACC 1.15 |
Bugs: |
E2M7 lists 14 secrets, but only 7 are actually present. |
Rating: |
(3 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
Anonymous
| Plain oldschool DooM episode, but will ZDooM style. Great for oldschool lover. Missing E2M2 just too bad. 4/5 -playerlin | x | |
Anonymous
| Decent mapset. I got to E2M4 until the crusher glitched and there was no escape so I just idclip'd through the rest of the maps and they are all decent. It's not the greatest mapset, but it's alright if you are bored. Every other floor is fucking toxic, though, so that's annoying. 3/5. -dbsw57 | x |
View b79soe.txt
|