No End in Sight|
Emil "NaturalTvventy" Brundage Xaser Acheron Chris Lutz|
Oldschool 4-episode adventure for The Ultimate Doom, featuring some of the most devilish map design this side of 1994. 'Nuff said... ish.|
Similar to DTWID, the spirit of id is ever-present, albeit cranked up to 11 with a devious new spin on the classic episodes' themes. Along the way, you'll enter parallel worlds, explore derelict spaceships still floating in the sky, and return to some eerily familiar locales on the far side of Phobos and beyond.
Plenty of folks! See "Full Credits" below.|
New from scratch|
Forever and a Half.|
E4M7 will break with -complevel 3.|
Special note: the normal/secret exits are NOT swapped in some E3 maps. This is NOT a bug. ;)
|Manbou||This wad reminds me of the good old DOOM. The tricks in this wad are really interesting and the secrets are really elaborate.
My favorite map is E3M7. This is amazingly awesome.
|Mechadon||Loved every second of this! Amazing job guys :D||x|
|Dr. Crowley||Episode One feels boring... until E1M6, where enviroment starts to feel like Romero's Tech Gone Bad. Episode Four claims to take a place on Earth but overall maps are looking more like Doom 2 Hell. However, this is pretty good mapset.||x|
|Getsu Fune||now this is a treat, lots of cool concepts in these maps, makes it all seem fresh, and many maps are quite fun too. some of the really long maps do get weary after a while though.||x|
|Doomkid||Good stuff right here||x|
|Zalewa||"Similar to DTWID" on steroids! This WAD is all that Ultimate Doom IWAD is but bigger in all aspects. The levels are large and very non-linear, the action is unrelenting, non-tedious and keeps you alert. The looks are excellent. E4 is a bit over the top, though. Don't approach it on UV without SSG and double ammo.||x|