Title: Quarantine Breach
Filename: levels/doom/Ports/p-r/qbreach.zip
Size: 60.92 KB
Date: 10/24/16
Author: Matt "cannonball" Powell
Description: A single map replacement for UDoom, made during a spark of inspiration in using the "containment area" theme.
Credits: ID Games for the Iwad.
Base: New from scratch
Build time: 2 days build time.
Editor(s) used: Doom builder 2 and Slade 3
Bugs: Not any I have found. There are likely to be visplane overflows in Vanilla.
Rating: (15 votes)
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Fun nostalgic map, good how it manages to keep you running for cover from Cacodemons regularly, which pose a serious threat due to attacking you from different angles. I found the cramped red key area pretty tough.x
Getsu Fune
pretty quick map, had fun at the red key.x
Sui Generis
A nice, quick and action-packed E2 map built mainly around 2 fights with an expanding initial area. There's a noticeable lull in pacing between the two, but in a small map like this it doesn't matter. Texturing is a clean tech-subset of the E2 theme and looks good. To say it was inspired in using the containment area theme, there aren't any crates? (Not that it has to have crates) But it's a good fun-filled 6 minutes or so of action regardless.x
Very good, short Episode 2 map - it begins by giving you a shotgun and making you fight a bunch of cacodemons, which are actually threatening, instead of just being bullet-sponges. Nice visuals done by good texturing.x

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