Title: The Dungeon of Aoxozoxoa
Filename: levels/doom/a-c/aox.zip
Size: 54.1 KB
Date: 11/19/94
Author: Geoffrey Oliver
Description: This WAD is based on an AD&D campaign that serveral of my friends and I played for about three years. Aoxozoxoa was one of two wizards who escaped from a high security wizard's prison in the Crimson Empire. A party of experienced adventurers was hired to track these wizards down and either re-capture them or eliminate their threat before they could align with other dark powers. This WAD is a reconstruction of the original dungeon where our party slayed the Archmage.
Credits: Chance Crowder, the dungeon master who invisioned Cerebrus and all the blood and gore that resides there.
Base: New level from scratch
Build time:
Editor(s) used: DEU, BSP, RMB
Bugs: NONE
Rating: (4 votes)
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i thought it was funx
Is there anything more geeky than a 1994 Doom level based on an Advanced Dungeons & Dragons campaign? There's a complicated co-operative mode but this basically amounts to a medium-sized maze with a couple of courtyards, and some rooms filled with monsters. If you teleport into the courtyard with the cyberdemon you can't get out. When I evaluate a level I ask myself if it is more fun than any random collection of rooms with monsters in; this isn't.x
Yet another maze map, perhaps better than some others, but still basically a big maze.x

View aox.txt
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