Title: Bakaroo1.wad
Filename: levels/doom/a-c/bakaroo1.zip
Size: 27.38 KB
Date: 08/17/95
Author: DiD 1995
Description: You love playing DooM? You love hunting your friends a bit? Then this level is right for you! It is fun! I recommend you play in deathmatch mode and if you are tough enough also with the -respawn option provided with DooM.
The level has some small bugs, but... who cares. ItÔs nothing too worse, just some halls of mirror. It is no too hard level and the switch to open the exit is secured by a sole baron. So, if you wonna get through very fast: Just kill him, push the button and EXIT, but what would be the point in leaving this fast?
Credits: Id Software (WOW, still gets better!!)
RaphaŽl Quinet (The author of DEU5 and 5.1)
Hank Leukart (The author of the Doom FAQ)
Base: New level from scratch
Build time: Some hours
Editor(s) used: DEU 5.1
Bugs: Some Halls of mirror-effects. Perhaps going to fix it, so watch for updates
Rating: (5 votes)
Download here

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I'll give this 5 stars because it's cool, also because it's funny to turn a legitimate 0-star wad into non-zero and also to piss people off :Dx
A worthy candidate for the throne of worst WAD ever, it is just so ugly even for 95 i have seen better from 94. you can get stuck on the walls in the star room forcing a restart, there are too many items, textures have been used poorly and the rooms feel disjointed combining this with the bugs that even the author tells us about we have a 0/5 WAD here avoid it unless you are really curiousx
I did not play this all the way through, so consequently I did not suffer brain damage, at least as far as I know. If I *did* suffer brain damage, I do not realise it, orange water gibbon bucket and plastic. It's a terrible early level, the kind of stereotypical 1994/1995 wad where the layout and textures are basically random, and the gameplay is no more entertaining than fighting the same number of monsters in a large square room.x
If you decide to try to play this through, you will suffer brain damage. --0/5x

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