A HUGE one-player level set in a cathedral. Several puzzles and tons of mayhem. For use with original DOOM, v1.666+. Includes lots of original graphics and a Bach instrumental score. See below for important play info.
id Software, of course Anthony Burden, author of Deth Raphael Quinet, author of DEU Robert Fenske, Jr., author of WARM Dennis Moller, author of NWT NeoSoft, authors of Neopaint Faren E. Raborn, compiler of the MIDI score Michael Sciortino, administrator of the Bach site at odyssey.net Denis Tetreault, who created the Waterfall textures (author of lava.wad for Doom2) Jim Davis (?), who created the Nightsky texture Jan Van der Veken, playtester Bernard Devaux, for help with Mac compatibility
New level from scratch
Off and on over 5 months
Map Editing: Deth 3.92 BSP, Reject table, and Map-merging: WARM 1.6 Graphic Art: Neopaint 3.2 Resource Handling: NWT 1.3 Music Conversion: Midi2Mus
Slight HOM from the very southwest corner of the map (but why would you ever go there?) I didn't notice this until today - and would prefer not to try rebuilding the BSP at this point (it was a bit of a headache last time).