Title: Bitedust
Filename: levels/doom/a-c/bitedust.zip
Size: 61.06 KB
Date: 05/17/96
Author: Dave Johnson
Description: Mid-sized level with a 3 key solution. Has all settings easy thru hard and cooperative play. Wad was really designed for co-op play and is rather difficult for single player. No Deathmatch starts but feel free to add them and try it if you like.
Credits: Id Software and Ben Morris for DCK3.4 REGISTERED!
Base: Created from scratch.
Build time: Didn't keep track (DCK is fast !!!)
Editor(s) used: DCK3.4 (If you haven't tried it, you should!) Mustool for inserting music.
Bugs: None.
Rating: (1 vote)
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A pretty fun mission, set in a base with changing style (hellish/wooden/ston e). There's a lot of opposition, and it takes a while for you to reach any armour. The ending is very violent, but you'll be bathing in ammo. Progression's good, gameplay's good (except for a few stupid things, e.g. a bug at the chaingun room, which can trap you), architecture is okay, even though some touch-up work wouldn't hurt. Because of a small design flaw, 8/9 secrets is the maximum. --3/5x

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