Title: Blackout.wad
Filename: levels/doom/a-c/blackout.zip
Size: 57.45 KB
Date: 07/26/98
Author: Robert Larkin
Description: BE AFRAID, VERY AFRAID. Don't cheat on the lights in this one. I worked really hard to create the lighting effects in this one.
Credits: My son, Joshua and various friends and relatives for play testing my levels.
Base: New level from scratch
Build time:
Editor(s) used: DEU
Bugs: NONE
Rating: (2 votes)
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lol yeahx
75% of the monsters here are deployed through very poorly designed teleporters. Other monsters are placed in unreachable sectors (3 Barons and a Cyberdemon -- maybe to "scare" the player with their noise?) and yet others (including another Cyberdemon) can be found on "display" in a bizarre room. The blue key room was nice, but the rest of the map is utterly worthless; just identical looking marble corridors with wierd lighting effects. When you see the word "DIE", look out for a crusher. --0/5x

View blackout.txt
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