Title: Castle of the Renegades
Filename: levels/doom/a-c/caslotr.zip
Size: 207.83 KB
Date: 01/30/95
Author: Scott F. Crank
Description: Well, here it is and only 3 months in the making. Maybe now I can reclaim my life. At least until I start my first Doom II level. ;) I already have some ideas for that. This one should keep you death- matchers busy for a while. It's got sniper points overlooked by sniper points over- looked by sniper points! I've also set it up to prevent early exits from deathmatches. To see what I mean, try going through that yellow door before you have lowered all the key pedestals. I've included separate .txt files explaining the plot (such as it is) and some interesting technical points that I encountered in the making of CASLOTR.WAD. Let me know what you think. Enjoy!
Credits: Jean-Michel Jarre and Brian Havis for the cool midi. Really kicks in Gen. Midi.
Base: New level from scratch
Build time:
Editor(s) used: Doom Construction Kit 1.1a BSP1.2x Midi2Mus Dmmusic Dmgraph 1.1 Neopaint 2.2 Reject Map Builder 2.0
Bugs: I encountered some interesting node building problems, but was able to work around them. See NODE.NFO for details. If you play with Doom 1.2, you won't be able to save at the beginning on ultra-violent. It over- flows the savegame buffer. 1.666 has a larger buffer and so no problem.
Rating: (10 votes)
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Nice castle.x
Excellent castle map for early 1995, not impressive nowadays. It's definitely fun to play through for that nostalgic feeling. 3.5/5x
Good large map. Not quite Scott Crank's best work, but well worth playing for sure.x
A medium-sized castle map, not too challenging but a bit confusing, because lifts and doors are triggered at unknown places. There are some missing and unaligned textures, but those are only minor glitches. It's not a map to remember, but good enough to give it a run. 3/5 -Milianx
This is a fun, nostalgic level. It's set in a castle and comes from a time when Doom levels were a bit ambitious, like little adventures. It's one of the best castle-type levels. There's a Doom2 version which is much the same but slightly harder. The design is complex in an old-school way, in that there aren't any sector-on-sector tricks. This is an excellent map for 1995.x

View caslotr.txt
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