Filename: levels/doom/a-c/catacombs.zip
Size: 53.47 KB
Date: 12/18/04
Author: Daniel Tanguay
Description: It is an evil level.
Credits: David Calvin (calvid@rpi.edu), for testing and advice, and David Blanshine (blansd@rpi.edu), for doing absolutely nothing except reminding us when Beavis and Butthead is on.
Base: New from scratch
Build time: Beyond 60
Editor(s) used: DEU 5.0, DEU 5.1, BSP 1.0, BSP 1.1x and DEU 5.21
Bugs: Exceeds DOOM engine linedef limit in one room, but barely noticeable. If you see it, just pretend you're on drugs or something.
Rating: (3 votes)
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This is from September 1994 (hence the generic name), and looks it, with scrolling textures etc. Good things include a berzerk pack near the beginning, so you can punch through the level, and a nice-looking final cathedral. It's hampered badly by a confusing, puzzly progression that causes everything frequently grind to a halt as you hunt for switches and doors, and also an asinine crushing ceiling trap / puzzle.x
Not bad at all. Should be fun for playing Tyson-style.x

View catacombs.txt
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