Filename: levels/doom/d-f/damned.zip
Size: 61.55 KB
Date: 05/28/95
Author: J.Paul POLVORA
Description: Well, it's my first pwad
Credits: Id Software, Jason Hoffoss (Dmapedit creator) for his great work
Base: New level from scratch
Build time: Too long, I'll try to be faster the next one
Editor(s) used: DMAPEDIT 4 beta11, the best I found great 3-D representation, very powerfull and easy to use.Sorry for the DEU addicts.
Bugs: -none-, Been tested by a few people
Rating: (3 votes)
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That One Gecko
This is a "my first level" from 1995, and is exactly as you would expect; a lot of angular mono-textured rooms with monsters scattered about, textures misaligned. As the previous reviewer points out, you can't finish it without cheating; there's a switch in the blue key pit that is supposed to raise a lift to let you out, but due to incompetence it doesn't work, so you get unavoidably stuck. The rest of the level doesn't get much better.x
This map is very poorly designed (room after ugly room with brain-dead texturing, and the usual newbie things, e.g. stuck monsters), except for a fun trap towards the end. There's also a major progression flaw here, which makes this almost impossible to complete without the noclip cheat. You won't get out of the blue key pit unless you manage to avoid triggering the last linedef at the stairs. --1/5x

View damned.txt
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