Title: Dave1.WAD
Filename: levels/doom/d-f/dave1.zip
Size: 37.91 KB
Date: 01/12/05
Author: David Bruni
E-mail: dbruni@houston.rr.com
Description: Big level with lots of special lighting and a few other special effects. You have to watch your back in this one. Also, lots of area left to add to if you have DoomED-The Real Thing editor. Availible in the Gamer's Forum as DMREAL.ZIP. I'd highly recommend this editor.
Credits: id, for making DOOM and Geoff Allan for making DoomED-The Real Thing Editor. Also special thanks to my wife for helping beta test this floor and watching the kids so I could spend the better part of a Saturday making this floor.
Base: New from scratch
Build time: about 25 hours
Editor(s) used: DoomEd-The Real Thing
Bugs: a few misaligned wall textures, but not to noticeable.
Rating: (3 votes)
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This is from May 1994, and apparently took the better part of a Saturday to create. It's not very good; mostly a set of undetailed silver mazey corridors with a relatively high number of weak monsters. There are few things more boring that shooting a group of twenty demons with the single-shotgun. The author had a thing for flashing lights, and also dead-ends, and essential but unmarked and unobvious secrets (you have to press every wall).x
seizure inducing. * -sargebaldyx

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