Title: Building K
Filename: levels/doom/d-f/dbuildk.zip
Size: 35.95 KB
Date: 12/15/95
Author: Kyle Klukas
Description: of Contents
Credits: iD Software for THE best game ever Ben Morris for DCK 2.2f - the best editor around (until I get my copy of 3.0) I================================================================
Base: New level from scratch
Build time:
Editor(s) used: DCK 2.2f, BSP 1.2x
Bugs: None known.
Rating: (3 votes)
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This is an aggravating, unlikeable level from 1995. It's a dungeon / castle map, although you start in a large forecourt rather than outside a moat. The level seemed designed to annoy me - you have to find an unmarked, unobvious secret wall near the beginning, although some barons often get in the way. Then there's a slime maze; you have to teleport out in order to pick up a key, at which point your suit runs out and you probably die. I hated it.x
A simple enough, but still interesting map. Getting 100% kills takes a bit of work, as the ammo isn't plentiful, which is rare for these old WADs. Telefragging some Cacos helps. Some tactics is required to survive the start, but once you make it into the nukage area, things get easy. The progression at the start is really stupid, and had me looking in an editor to find out what to do. Other than that major weakness, this is okay. --2/5x

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