Title: Despair.wad
Filename: levels/doom/d-f/despair.zip
Size: 32.52 KB
Date: 08/02/95
Author: Paul Thureen
Description: You found a castle over run with demons on your vacation. They killed your family. It's payback time!
Credits: Id, of course, and the authors of DEU 5.21!
Base: New level from scratch
Build time: On and off for about two weeks.
Editor(s) used: DEU 5.21
Bugs: I used deu with Ultimate DooM, and it seems that it dosen't like some of the new textures, so some of may look really screwy. I tried everything, but can't seem to fix the problems. Let me know if you can.
Rating: (4 votes)
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This is a very poor early level, incompetently made, wiht 81 mostly weak monsters. The layout is basically a maze of identikit undetailed square rooms plus slime. It's confusing as heck because a lot of the lines don't show up on the automap. You get a BFG and plasma gun; there's a perfunctory cyberdemon fight, but it's a pushover. As the other reviewer points out, you can't press the exit switch because it faces into the wall! Unbelievable.x
Quand meme un beau tableau 4/5 - Eye'sx
Well, the author pretty much sums it up in the text file: "I just threw some rooms together". An ugly, and very basic map with buggy sector work, more than 5 times the ammo needed (cells especially) for almost exclusively imps and zombies, impossible-to-find doors... The poor guy couldn't even get the exit switch right (it's inverted). --0/5x

View despair.txt
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