Title: Dimension Gate
Filename: levels/doom/d-f/dimgate.zip
Size: 140.19 KB
Date: 10/24/05
Author: Martin Rice
E-mail: martyrice@aol.com
Description: The adventure begins in a Doom'd version of my office (not very detailed). From there, things get more and more bizarre. The level has several "stages", each separated by a transporter. There are a couple secret transporters and some neat affects where I try to get as close to true-3D (you can go under where you can go over). Some of these areas are a little confusing, but you can't get "trapped" anywhere.
Credits: Id Software, Rulers of the World.
Base: New level from scratch
Build time:
Editor(s) used: DoomCad, BSP, DEU
Bugs: Some textures not perfectly aligned.
Rating: (7 votes)
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good shit nigga! there are some bad texture alignments, but other than that, good shit. Action is all abound. Sorry about giving this project a 3 b/c it's on e2m1 and I don't like werking off that shit. ~3/5x
This is dated July 1995, although it seems much older. It starts off very poor, like every level based on a person's place of work, with some dodgy samples (the pistol has an echo, and a pop at the end), but it gets a little bit better, although not much. The third "stage", in a techbase, is the best, although a lot of it takes place in near darkness and it's never really much fun to play.x
crEEtive buT suKy gOmeplY 9/2x

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