Title: The Pfander Annihilation Level (v1.0)
Filename: levels/doom/d-f/dm_tpa_1.zip
Size: 137.61 KB
Date: 01/06/05
Author: Tom Boyles
Description: Fun, challenging level that has some tricks and a couple secrets and surprises. Be wery careful, we're hunting some wascally imps!
Credits: 1-My wife Laura for staying off the computer so I could edit after dinner and for playing it many times over as it was developed! 2-Geoff Allan for a great editor that will become the standard editor! 3-David Bruni for some "emergency" assistance and a great tutorial that was extremely helpful getting familiar with the editor.
Base: New from scratch
Build time:
Editor(s) used: DoomEd - The REAL Thing (exclusively)
Bugs: None, please tell me if you find any!
Rating: (2 votes)
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This is a likeable level from July 1994 that feels like part of a larger set (you get some powerups near the very end). The texturing is crude but at least consistent and although the level is nothing spectacular, it's pleasant. Short. The rocket launcher is silly, because the layout is too cramped to use it. The toughest monster is a single cacodemon. The zip file also includes a photo of the designer, who has a moustache and a mullet; even in 1994 mullets were a bit old-fashioned.x
A small, fun map done in the marble style, with lots of lifts and a nice progression. Most of it is ugly, but it's a well interconnected map which makes for many possible route choices. The challenge is low, as there's plenty of ammo and health, and no tough fights, but you still get your fair share of action. One very nice secret (getting the rocket launcher) and one pointless secret. In spite of many parts looking similar, you're never lost because it's so well thought-out. Not bad! --3/5x

View dm_tpa_1.txt
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