Title: Doom Carnage
Filename: levels/doom/d-f/dmcarn.zip
Size: 128.53 KB
Date: 03/24/96
Author: Tim Jones
Description: This level is a bunch of square rooms with every type of guy and weapon--make for a great deathmatch level, too.
Credits: This was my first level, and I based it on a cool Doom 2 level called SQUARES.WAD, whic I got off a CD. The author of that level needs dome credit for the original idea.
Base: New Level from scratch
Build time:
Editor(s) used: DEU v5.2
Bugs: None
Rating: (4 votes)
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This is dated January 1996. As the reviews point out, it's based on Costa Lappas' id=12327, which came out in March 1995. As with that masterpiece a review is almost superfluous - it's a square grid of square rooms, most of which are filled with monsters and ammo. It suffers from the obvious problem of only having Doom 1 monsters and weapons, which makes it easier (espec. once you get the BFG). If you're in the mood for a training version of 1Squares it's not bad.x
Meh. Yeah, 1squares (which already wasn't great) was better.x
An Ultimate Doom version of the (in)famous 1squares.wad. A true slaughter map, with hall after hall containing vast amounts of monsters and enough ammo and powerups to last a lifetime. Very fun, but it doesn't feel as polished as its Doom 2 counterpart. Not nearly as hard, either, in spite of a finale where you're pitted against 10(!) Cybderdemons all at once. And even though the layout is almost identical, the texture schemes were better in 1squares. Plays on E2M2. --3/5x

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