Title: Infestation
Filename: levels/doom/d-f/dmifst.zip
Size: 62.73 KB
Date: 07/29/94
Author: Nicholas Bell
Description: You've gone into the pest control business by yourself, and the critters at this place are coming out of the walls! The owners don't seem too pleased about your activities - who called you in anyway?

You START at the exit door. Remember where it is! There are NO dead-end traps, but things can get hairy, so save often. There are many choices to be made in this level, so once you finish the level try it again using a different approach. It plays differently everytime for me. And don't cheat!
Base: New level from scratch.
Build time: 40 hours. DEU 5.1 cut my time in half.
Editor(s) used: DEU 5.1, BSP 1.1x
Bugs: A few minor texture offsets which refuse to realign. Frame rate drops in one certain large room. This is after I eliminated many linedefs which made the room much more interesting, but killed the frame rate even more.
Rating: (4 votes)
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Oh, this is the one I was talking about in the review I just put up for helipad. Good map design and all but starting at the exit totally spoils it. 2/5 for the effort.x
It's okay, but the fact that you start at the exit is a little dumb and takes all the progression out of the map. Really, once you get the blue key, there's no reason to keep playing unless you want to kill an additional 200 monsters with a BFG. 3/5x
Large map, full of nice traps, top-notch secrets, and interconnectivity, so you can approach the map in many different ways. The action is centered around some big battles, but monsters teleport in several waves into previously cleared areas, which'll keep you on your toes -- excellent! Plenty of ammo and health means it's not very hard, but you'll have a lot of fun nevertheless. A small complaint is that the exit is immediately accessible, and some parts look very bare. A must play! --5/5x

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