Title: Sorry, just boring old DMJON!
Filename: levels/doom/d-f/dmjon.zip
Size: 70.2 KB
Date: 08/09/05
Author: Jon Grieve
Description: Ok, this doesn't really have a theme as such, it's just the only level that I really got finished. It's more a collection of things I tried out to see how they looked - personally, I think it looks good. It was in fact finished about 6mths ago, but I never intended to 'release' it, but the few people I gave it to told me I should - fools! There's no theme, hence no name.
Credits: All the authors of the Doom utilities, and of course Id for Doom itself.
Base: New from scratch
Build time:
Editor(s) used: DEU 5.xx, BSP
Bugs: No bugs as such, although there's a bit of a nonsense off the 'outside area' in the radioactive slime - basically you can run through the tunnel of slime, but there's nothing interesting there at-all - sad.
Rating: (6 votes)
Download here

Download mirrors: /idgames protocol:


Reviews:
Anonymous
Hi All, I'm the author of this map, and no longer use the CIS email address. My new permanent address is me@jongrieve.net. Thanks for all the positive comments. Jonx
Anonymous
This is dated October 1994. It's a good early level in a retro E1 style (well, I suppose it wasn't retro in 1994). It's a dungeon-style map, with lots of action, traps, some decent detailing, a solid monster count, diverse environments etc. The texture misalignments are forgivable given the age. It's vastly better than most 1994 maps and would have been good enough for e.g. the Master Levels addon. Tragically it's the author's only entry in the database.x
Anonymous
I like it, its classic doom style map with very good gameplay!x
Anonymous
Heheh. Punch the wall with the arrow and the "f" facing it in the start room. AAAAAAAAAAAAAAAAH!x
Anonymous
Texture alignment is good, level has a strange E1-doom alpha-Doom 2 mix feel to it. Give it a shot. 3 stars.x
Anonymous
A pretty good map, and more coherent than many. The gameplay plays well, and is certainly not monontonous. On a negative point, I think you can get trapped the wrong side of the bars near the blue key door.x

View dmjon.txt
This page was created in 0.00932 seconds