Title: genetics.WAD
Filename: levels/doom/g-i/genetics.zip
Size: 86.42 KB
Date: 05/29/96
Author: Christopher Roode
Description: I tried to make a level with only humans and actually hard.
Credits: My brothers for play testing the level.
Base: New level from scratch
Build time: Off and on, the month of May 1996
Editor(s) used: Edmap 1.23, Edmap 1.40, Dck
Bugs: None, E-mail me if you find any.
Rating: (1 vote)
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Standard techbase with a lot of zombiemen and sergeants. Most of the extra health and ammo is hidden in hard-to-find secrets, so watch your step (even though the opposition is light). Some neat things, such as the silly crusher rooms, but most of it is dreadfully boring. 7/8 secrets is the maximum (one secret too slim to register); good luck finding them all without IDDT or automap. Side note: the monsters aren't all human. Skip it. --2/5x

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