Title: Green Water
Filename: levels/doom/g-i/greenwtr.zip
Size: 63.47 KB
Date: 07/14/12
Author: Keith Phipps
Description: People down the river are dropping like flies and returning from the dead as blood thirsty zombies. Tests show that the water supply is being poisened. Now it's up to you to sneak into the demon's contamination facility and shut it down...
Base: New level from scratch
Build time:
Editor(s) used: Waded
Bugs: There's a problem with one of the canyon walls. It lets the monsters pass through it and they get stuck in the void. I couldn't seem to fix the wall so I put a bunch of trees in front of it which block anything from passing through.
Rating: (6 votes)
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A bit ugly or uninteresting design, nice oldschool action, searching for keys around (but not much). 3/5 - Optimusx
^It's a perfectly fine and playabe map, even if it's old. This is one of the rare instances when Perseus uploads a good map. But yeah, the one in Dark Covenant is better.x
More lile "Brown Water", amirite? This map is utter shit. I can't think of any reason why someone would upload this, let alone expect people to like it.x
Dark Covenant is one of my favorite Doom II wads. This one here is not a bad map, but the version in DC is slightly better and fixes a medusa bug. Only play this one if you want to see KP's earlier work...x
This is a copy of Map02 from id=6254, which is probably one of the worst levels of a mostly good and worthwhile mapset, except this level is converted to be for Doom I. Don't bother with this. 1/5x

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