Filename: levels/doom/j-l/jon31.zip
Size: 33.66 KB
Date: 01/14/96
E-mail: decision@DRM.ultranet.com
Description: you are at an old UAC secret base used for early teleportation experiments. It contains who knows what so be careful.
Credits: Brendo Wyber and Raphael Quinet(for DEU), Colin Reed (BSP) Hank Leukart and Chis Klie (for inspiration) and everyone at Id software (for DOOM of course!)
Base: New level from scratch
Build time:
Editor(s) used: DEU 5.21 Bsp 1.0
Bugs: none(if you find any E-mail me)
Rating: (3 votes)
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Considering the mapper was 10, this gets a higher rating. Funny to think he's 29 now, wonder if he even knows this is out there. Also, I laughed my ass off at the story because its the prime example if a typical lazy 2 second story you'd see Inna old Doom map. x
Sui Generis
This is a big, empty sprawling level, with 14 monsters in it. Yes, 14. The rooms are mostly either oversized flat cuboids or long corridors with monotexturing. If you struggle against the zombies, imps and single lost soul there are 2 soulspheres, a plasma rife and BFG. Most of the play time is filled by running. Technically the map is ok - there are actually 2 structures which would be slightly interesting, but with so few monsters itís pointless. Don't get curious about a 10yr old's 1st wad from 95x

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