Title: Maze
Filename: levels/doom/m-o/mazelevl.zip
Size: 51.2 KB
Date: 10/11/95
Author: Scott Ashley
Base: New level from scratch
Build time:
Editor(s) used: DCK 1.1, BSP 1.2, and DEU v5.2 - DJGPP/GO32
Bugs: I do not know of any, but there may be and if any are found please send email detailing the problem(s).
Rating: (2 votes)
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Very flat, but not bad. A few nice aesthtic choices given the age.x
A medium sized nukeage base, which, title aside, isn't mazey (2 smallish mazes here). Detailing is sparse, and texturing is all over the place, but there's a good sense of progression and you're never confused or frustrated. There are several side areas, some secret, some not, which can be explored. 11 secrets, some of which are (too?) tricky to find. Challenge is low; weak monsters. Getting one secret "out of sequence" makes it almost impossible to find another. An okay old-school map. --2/5x

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