Title: The Mega Maze
Filename: levels/doom/m-o/megamaze.zip
Size: 325.46 KB
Date: 04/08/96
Author: Jeremy Wagner
Description: One day you were put in charge of a top secret government base. You went to the security room. Security cameras were setup all over the area. You got a can of Mountain Dew from the machine. As you began to put the first quarter in the machine, you heard a strange sound in the distance. You see, this base was huge. If you strayed to far without a map, you might get lost. The sound was like this: "Awrleeowlreeowlreeerowleee" THAT wasn't wasn't any HUMAN sound! You went in the next room. There, on the floor was a bloody corspe. And in the next room you could hear all sorts of demonic growling and screaming. There, you saw an imp! Next thing you know you see some demons and mindless former humans wandering into the room in front of you. You picked up a shotgun. And then you threw your voice across the room. Demons started screaming like MAD! You could hear mechanical footsteps across the base! Looks like an infestation, and everybody evacuated, and you didn't even KNOW IT! Soon the clamoring died down, and all the enemies went back to their previous unalarmed state. You realize your objective: Kill every bit of hellspawn in this base. Or die trying!
Credits: id software for DOOM Rapheal quintet for DEU Olivier Montanuy for WinTex and FINALLY, Peter Monks for TED 1.2, and I almost forgot: the makers of heroes.wad for the music and sounds.
Base: New level from scratch
Build time:
Editor(s) used: TED 1.2 WinTex 4.2 DEU 5.21 BSP 1.2x
Bugs: None
Rating: (3 votes)
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At least description is somewhat entertaining.x
Worst maze ever with the typical stupid sound fx and music from the 90s. Silly 12 year old! x
Too horrible to discuss - possibly the worst wad I've ever played.x

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