Title: MRDM2401.WAD
Filename: levels/doom/m-o/mrdm2401.zip
Size: 91.01 KB
Date: 04/05/06
Author: Michael Rapp
Description: None
Credits: id, any author of a DOOM editor
Base: New level from scratch
Build time: Don't keep track
Editor(s) used: DoomCad,BSP
Bugs: After playing the level, when you quit the game, MY computer locks up saying "MEMORY ALLOCATION ERROR, CANNOT LOAD COMMAND" Maybe 'cause it's so huge of a level. If you know, please E-mail me the answer. I run a 486DX250, 8 meg ram, 540 hd, ATI Graphics Ultra + /w 2 meg dram, DOS 6.2
Rating: (1 vote)
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A large, sprawling techbase, this map definitely feels like something from Michael Rapp (some sections are similar to ones found in Requiem map 17, for example). Competently done, and the progression starts out interesting, but ends up being very linear, and it all just winds on a bit. Over 300 small monsters keep you company, though, so it's never dull (and although SG ammo is plentiful, health/powerups are rare, so don't play too carelessly). 2 easy-to-find "secrets". Not bad. --3/5x

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