Title: Nukerain.WAD
Filename: levels/doom/m-o/nukerain.zip
Size: 79.25 KB
Date: 12/24/94
Author: David J. Hill
Description: After 40 days and 40 nights of nukeage rain, the sun has finally appeared. Your mission: What do you think? Kick some Demon butt!!
Credits: The authors of DoomCad and ID software.
Base: New level from scratch
Build time: Around 40 hours.
Editor(s) used: DoomCad 4.3
Bugs: None
Rating: (3 votes)
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This is dated November 1994. It's E3M1. You fight 222 baddies in a sprawling, polygonal, but nonetheless entertaining old-school wander-a-thon. The design feels random but does attempt to lead you through it; the fighting is never hard but in compensation it never lets up. It's ugly but the designer paid attention to height and space. I'm not a fan of the tiny catwalks though. David J. Hill seems to have specialised in deathmatch levels otherwise.x
Not a bad map. Quite large, but it needn't take a long time to play. There's some running along narrow ledges, but falling never means certain death. Gameplay balance is OK and some thought is needed. 4/5x

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