Filename: levels/doom/m-o/office.zip
Size: 44.68 KB
Date: 05/25/94
Author: Joe Kontrad
Description: What makes this level so interesting is it's 'office'-building highrise design (thus the name). There are 5 floors that are nearly identical. Each floor has an up and down 'elevator' which is actually a teleporter. If you didn't know that doom doesn't allow it, you'd swear this level has multiple floors! This WAD is for those of you who are tired of all the huge, complicated, nearly impossible, and frustrating levels out there. THIS WAD is designed to be FUN. Isn't that what games are all about anyway? EVERY weapon is available, sustaining health is available, and every enemy makes an appearance! Also, for those of you who HATE poorly aligned textures, I spent time to make sure I didn't irritate you!
Base: From scratch
Build time: 25 hours?
Editor(s) used: DEU 5.1, BSP1.1
Bugs: NONE
Rating: (8 votes)
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It's a suitably sterile office building full of angry cow-orkers. The big boss blocks the exit, but you can just run past, or you can easily kill him if you don't mess up the "get the BFG" trick. Never did find that blue key though...x
I expected something that looked remotely like a office, and was dissapointed: the map consists of bare gray rooms with monsters and barrels. The "5 floor effect" is convincing, though. It's not a bad map, taking into account the date it was made. -- 3/5x
I'm really surprised this wad is still around. I made it during my last semester at Akron U. I guess it was good enough to last all these years in cyberspace. Yeah, the multiple floor thing was cool at the time, but as the other reviewer said, my original entusiasm seems out-dated. I see my obsolete email from college is still up there. My new high-traffic email is: jkontrad@aol.comx
The readme file is strikingly naive and quite likeable for it. It was a trend in the early days of Doom wads for people to model real-life locations such as office buildings etc; nobody does that nowadays because it's futile, and once you've seen one "toilet" / "television" / "bed" it gets boring. This level is very spartan (the walls are almost uniformly concrete). "There are 5 floors that are nearly identical" says the readme; yup.x

View office.txt
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