Title: Orpheus' descent into hell
Filename: levels/doom/m-o/orpheus.zip
Size: 64.04 KB
Date: 06/06/94
Author: Shane
E-mail: SMK1004@hermes.cam.ac.uk
Description: 3 levels of descent into hell, It starts off fairly nice, and gets more and more sick (so I am told).


Ambushes The lair of the darkness beast The circle of death The abatoir (now you know why all those chainsaws are lying around in hell) The Lecture Theatre of hell (what goes on in the chemistry department at night) Secrets (that don't show up on the map)
Credits: All the people that gave me endless amusement by dying horribly
Base: New level from scratch
Build time:
Editor(s) used: Deu 5.1, BSP
Bugs: none
Rating: (2 votes)
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Made early 1994, so rated as such. First two maps are short, the last a bit longer. Layouts are basically simple, and only e1m3 gives a little adventurous feeling. Little texture variation, almost no decoration. Gameplay @ UV is not bad and has a few tricks, but never got me on my toes, not even in 1994. Overall it has little strong points, but also no real flaws, so 3* average.x
Very entertaining. All three levels are very short but the author managed to pack a lot of action, exploration and secrets into them. A lot of interesting triggers/scenarios are used and at times it becomes almost challenging due to dark areas or low ammo. For June 1994 this is excellent.x

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