Title: PJS02.WAD
Filename: levels/doom/p-r/pjswad02.zip
Size: 44.95 KB
Date: 12/15/94
Author: Patrick Steele
Description: This level was used for testing my own DOOM editor. I've put a *lot* of time into this level to make it very playable, and visually appealing.
Credits: DEU authors (I'm using their find sector routine in my editor).
Base: New level from scratch
Build time: About 5 months (on and off)
Editor(s) used: My own editor, BSP 1.1, BSP 1.2x
Bugs: none
Rating: (7 votes)
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great map, considering how old it is. 4/5.x
Excellent map by any standards.x
A map so utterly boring and devoid of anything special, that it blows the mind. Maybe I'm just jaded after all these years of playing Doom levels, but whatever. It's certainly not bad for 1994, but it's just so mundane that it seems so. 3/5x
I was very impressed with this level, this is what Doom is all about and these are the types of level I just wanna see more of. It combines Episode 1,2 and 3 into one impressive level and the Shotgun Guys make it hell hard. I doubt this wad author is around or can be contacted anymore with his final release in 1995. 4.5 Stars/5 -PCx
Excellent map for 1994. Funny, I was waiting for the ambush that never came... I think that was worse. A must download for all you old timers. 4/5 -jbx
The prequel is in the archives as id=14318. This level is much larger than its predecessor. It's a polished level that has a genuine E1 atmosphere. It's great fun to play, the difficulty level is just right, and the design and traps etc are excellent for 1994. It could be released tomorrow as a note-perfect retro level and no-one would know. It's not ground-breakingly stunning, it's just very very good, especially for the period.x

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