Filename: levels/doom/p-r/primus.zip
Size: 93.31 KB
Date: 08/15/94
Author: C.John Thompson
Description: This is my first WAD ever,so it is noticeably lacking some of the more sophisticated features like rising staircases etc.I wrote it as a learning experience. There are lots of monsters,and the play level is moderate.There are also a number of secret rooms and no shortage of weapons.
Credits: The folks at id Software ... (Brilliant work guys!) Matthew Ayres ... Waded designer to whom I owe not only thanks but also a registration fee (its on the way!) Bill Neisius ... Dmaud author Ian Hamilton ... The first player/victim of primus.wad and also the person with the Internet access allowing me to obtain Waded and to make primus.wad available to everyone. email: hamilton@nbnet.nb.ca
Base: None
Build time: About 60 hours (40 hours frigging and 20 hours productivity)
Editor(s) used: Waded and Dmaud
Bugs: A small section of wall allows the player to walk through it. I couldn't figure this out so I 'solved' the problem by putting four pillars in front of it... Also, there is a slight glitch in one of the corridors. I couldn't figure this out either, but since it is barely noticeable unless you know where to look I just said the hell with it! I have a sneaking suspicion that these problems represent bugs in Waded (although this is otherwise a fine product).
Rating: (2 votes)
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One texture everywhere, not so noticeable but many unclosed sectors and textureless surfaces, many misaligned textures and you need to open secret door to get to exit. 2/5 because it was made in 1994. x

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