Title: |
PRIMUS.WAD |
Filename: |
levels/doom/p-r/primus.zip |
Size: |
93.31 KB |
Date: |
08/15/94 |
Author: |
C.John Thompson |
Description: |
This is my first WAD ever,so it is noticeably lacking some of the more sophisticated features like rising staircases etc.I wrote it as a learning experience. There are lots of monsters,and the play level is moderate.There are also a number of secret rooms and no shortage of weapons. |
Credits: |
The folks at id Software ... (Brilliant work guys!) Matthew Ayres ... Waded designer to whom I owe not only thanks but also a registration fee (its on the way!) Bill Neisius ... Dmaud author Ian Hamilton ... The first player/victim of primus.wad and also the person with the Internet access allowing me to obtain Waded and to make primus.wad available to everyone. email: hamilton@nbnet.nb.ca |
Base: |
None |
Build time: |
About 60 hours (40 hours frigging and 20 hours productivity) |
Editor(s) used: |
Waded and Dmaud |
Bugs: |
A small section of wall allows the player to walk through it. I couldn't figure this out so I 'solved' the problem by putting four pillars in front of it... Also, there is a slight glitch in one of the corridors. I couldn't figure this out either, but since it is barely noticeable unless you know where to look I just said the hell with it! I have a sneaking suspicion that these problems represent bugs in Waded (although this is otherwise a fine product). |
Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| One texture everywhere, not so noticeable but many unclosed sectors and textureless surfaces, many misaligned textures and you need to open secret door to get to exit. 2/5 because it was made in 1994. | x |
View primus.txt
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